Glitchglow
Life Points (LP): 8.
Flickers the lantern, then holds one steady light.

Story
Glitchglow wants to light the porch and flickers through three colors before the steps are safe. Friends wait on the path. The fourth try is one plain glow, and it stays. The porch is ordinary and bright. Glitchglow looks a little disappointed, and everyone can see the steps. The colors can rest.
Story Skills
In the Beast Cubes stories. These skills do not change the physical game rules.
- Might3 of 5, capable
A flicker is more spark than useful push.
- Agility2 of 5, learning
The colors change faster than the feet can follow.
- Focus4 of 5, strong
Holding one glow still takes the real attention.
- Ingenuity4 of 5, strong
Choosing the plain light over the show is a good fix.
- Courage4 of 5, strong
Leaving the fancy colors behind takes a little nerve.
- Teamwork3 of 5, capable
Friends on the path get steps they can trust.
Plain Glow
One steady light after the colors have had their turn.
Three flickers. Plain fourth. Visible steps.
Quirk. Checks the lantern twice after it is already steady.
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Meet Glitchglow on Beast Cubes.
https://www.beastcubes.com/beasts/glitchglow
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