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Jumblehorns

Rare6 LP

Life Points (LP): 6.

The horns never line up, so the path goes sideways.

Jumblehorns character artwork

Story

Jumblehorns wants each horn to pass through a hoop in a neat order. They do not. The left horn picks a different hoop from the right. Jumblehorns laughs, turns sideways, and invents a route where the order stops mattering. The hoop game is different now, and everyone likes it better.

Story Skills

In the Beast Cubes stories. These skills do not change the physical game rules.

  1. Might3 of 5, capable

    Pushing through the hard way is capable, not graceful.

  2. Agility4 of 5, strong

    A sideways turn is a quick save.

  3. Focus2 of 5, learning

    Neat order is the skill still being learned.

  4. Ingenuity5 of 5, signature strength

    A route where order does not matter is the invention.

  5. Courage4 of 5, strong

    Laughing and trying again is courage with a grin.

  6. Teamwork3 of 5, capable

    Friends get a new game, which was not the original hoop.

Sideways Route

A path that gives up on order and still gets through.

Sideways solver. Hoop muddler. Easy laugher.

Quirk. Names each horn a direction and then forgets which name was which.

Share this Beast

Found your favorite? Bring someone into the world.

Meet Jumblehorns on Beast Cubes.

https://www.beastcubes.com/beasts/jumblehorns

How to PlayPlay Together

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