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Snickerpaws

Standard3 LP

Life Points (LP): 3.

The fierce face cracks as soon as the joke does.

Snickerpaws character artwork

Story

During keep-away in the backyard, Snickerpaws wants one serious round and hides a joke in the second pass. The scary grin arrives early. The snicker arrives earlier. The ball goes nowhere, and the round becomes a contest to see who laughs last. Last place in the laugh contest is, somehow, a win.

Story Skills

In the Beast Cubes stories. These skills do not change the physical game rules.

  1. Might2 of 5, learning

    A strong throw is still a lesson, and the ball knows it.

  2. Agility4 of 5, strong

    Dodging the serious round is a quick and happy talent.

  3. Focus3 of 5, capable

    Keeping a straight face lasts about as long as a blink.

  4. Ingenuity5 of 5, signature strength

    Hiding a joke inside the rules is the favorite invention.

  5. Courage4 of 5, strong

    Starting the scary face, knowing it will fail, is brave.

  6. Teamwork3 of 5, capable

    The laugh spreads, and Snickerpaws is glad to share it.

Early Snicker

A joke that escapes before the scary face is ready.

Joke smuggler. Early snicker. Soft fierce.

Quirk. Tries to freeze a scary face and snorts halfway through.

Share this Beast

Found your favorite? Bring someone into the world.

Meet Snickerpaws on Beast Cubes.

https://www.beastcubes.com/beasts/snickerpaws

How to PlayPlay Together

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