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Mirthmarble

Standard3 LP

Life Points (LP): 3.

A straight face that loses to its own last word.

Mirthmarble character artwork

Story

Mirthmarble wants to tell one joke in the market square without smiling. The setup is stone. The last word wobbles, and the smile escapes anyway. The crowd laughs harder because the teller tried so hard not to. Mirthmarble bows, still losing. The joke works because the smile was never going to obey.

Story Skills

In the Beast Cubes stories. These skills do not change the physical game rules.

  1. Might3 of 5, capable

    Holding a still pose takes capable, ordinary strength.

  2. Agility2 of 5, learning

    A quick exit from a joke is not the skill on display.

  3. Focus2 of 5, learning

    Keeping the smile back is emerging, and it shows.

  4. Ingenuity4 of 5, strong

    A joke that fails its own rule is still a good invention.

  5. Courage4 of 5, strong

    Telling it in the square, knowing the risk, takes heart.

  6. Teamwork5 of 5, signature strength

    The laugh belongs to the crowd, and that was the aim.

Last Word Wobble

A serious joke undone by the smile on its final word.

Stone setup. Last-word smile. Losing bower.

Quirk. Pins the smile down with a finger and frees it on the punchline.

Share this Beast

Found your favorite? Bring someone into the world.

Meet Mirthmarble on Beast Cubes.

https://www.beastcubes.com/beasts/mirthmarble

How to PlayPlay Together

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