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Fizzfleet

Standard4 LP

Life Points (LP): 4.

The fastest lap includes a stop to fix a tied ribbon.

Fizzfleet character artwork

Story

Fizzfleet wants the fastest lap of the backyard and skids to a halt to retie a ribbon that was never untied. The lap clock suffers. The ribbon looks heroic. Fizzfleet finishes in a fizz of gravel and insists the stop was part of the speed. The ribbon wins the lap, and the clock is not invited to comment.

Story Skills

In the Beast Cubes stories. These skills do not change the physical game rules.

  1. Might4 of 5, strong

    The skid and the finish show real push.

  2. Agility5 of 5, signature strength

    Raw speed is a signature strength, ribbon or not.

  3. Focus2 of 5, learning

    Leaving a tied bow alone is still being learned.

  4. Ingenuity3 of 5, capable

    Calling the stop part of the speed is a bold excuse.

  5. Courage4 of 5, strong

    Restarting in front of the clock takes nerve.

  6. Teamwork3 of 5, capable

    The lap is solitary until someone cheers the ribbon.

Unnecessary Retie

A full stop to fix a bow that was already fine.

Ribbon fixer. Gravel finisher. Clock ignorer.

Quirk. Reties bows that are already bows, just in case.

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Meet Fizzfleet on Beast Cubes.

https://www.beastcubes.com/beasts/fizzfleet

How to PlayPlay Together

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