Fizzfleet
Life Points (LP): 4.
The fastest lap includes a stop to fix a tied ribbon.

Story
Fizzfleet wants the fastest lap of the backyard and skids to a halt to retie a ribbon that was never untied. The lap clock suffers. The ribbon looks heroic. Fizzfleet finishes in a fizz of gravel and insists the stop was part of the speed. The ribbon wins the lap, and the clock is not invited to comment.
Story Skills
In the Beast Cubes stories. These skills do not change the physical game rules.
- Might4 of 5, strong
The skid and the finish show real push.
- Agility5 of 5, signature strength
Raw speed is a signature strength, ribbon or not.
- Focus2 of 5, learning
Leaving a tied bow alone is still being learned.
- Ingenuity3 of 5, capable
Calling the stop part of the speed is a bold excuse.
- Courage4 of 5, strong
Restarting in front of the clock takes nerve.
- Teamwork3 of 5, capable
The lap is solitary until someone cheers the ribbon.
Unnecessary Retie
A full stop to fix a bow that was already fine.
Ribbon fixer. Gravel finisher. Clock ignorer.
Quirk. Reties bows that are already bows, just in case.
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Meet Fizzfleet on Beast Cubes.
https://www.beastcubes.com/beasts/fizzfleet
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